.......102.2位棋盘的作用........................................................................................................102.3位棋盘的基本运算................................................................................................122.4
Java中位棋盘的实现.............................................................................................13基本数据结构——Zobrist键值.......................................................................17第三章基本数据结构3.1比较局面的方法....................................................................................................173.2Zobrist键值的实现方法........................................................................................173.3Zobrist键值的
工作原理及用途............................................................................173.4Java中实现Zobrist键值.......................................................................................18第四章着法生成.............................................................................................................204.1伪合法着法的生成.................................................................................................204.2合法着法的生成....................................................................................................25第五章搜索算法.............................................................................................................295.1最小-最大搜索.......................................................................................................295.2Alpha-Beta搜索......................................................................................................335.3迭代加深................................................................................................................365.4置换表....................................................................................................................375.5其他策略................................................................................................................41第六章局面评价函数.....................................................................................................476.1评价函数的实现方法............................................................................................486.2评价函数所需的信息............................................................................................48第七章程序的设计及实现.............................................................................................517.1搜索引擎的实现(engine包)............................................................................517.2信息传输机制(message包)........................