......................................................102.3位棋盘的基本运算................................................................................................122.4
Java中位棋盘的实现.............................................................................................13基本数据结构——Zobrist键值.......................................................................16第三章基本数据结构3.1比较局面的方法....................................................................................................163.2Zobrist键值的实现方法........................................................................................163.3Zobrist键值的
工作原理及用途............................................................................163.4Java中实现Zobrist键值.......................................................................................17第四章着法生成.............................................................................................................194.1伪合法着法的生成.................................................................................................194.2合法着法的生成....................................................................................................24第五章搜索算法.............................................................................................................285.1最小-最大搜索.......................................................................................................285.2Alpha-Beta搜索......................................................................................................325.3迭代加深................................................................................................................355.4置换表....................................................................................................................365.5其他策略................................................................................................................40第六章局面评价函数.....................................................................................................466.1评价函数的实现方法............................................................................................476.2评价函数所需的信息............................................................................................47第七章程序的设计及实现.............................................................................................507.1搜索引擎的实现(engine包)............................................................................507.2信息传输机制(message包)........................................................................