-II-
life.Key
words:J2ME,MIDP,Gameprogramming,Dealwithdescription,Case
-III-
目
录
..............................................................摘要..............................................................I..........................................................Abstract..........................................................II......................................................第1章绪论......................................................1...............................................第2章J2ME技术概览...............................................22.1J2ME的概念..................................................22.2J2ME简介....................................................22.2.1J2ME架构...............................................32.2.2JVM(虚拟机).........................................32.2.3MIDP(移动信息设备简表).............................42.3手机游戏的发展...............................................52.3.1目前国内的发展情况.....................................52.3.2目前国际的发展情况.....................................6..........................................第3章游戏设计的需求分析..........................................93.1MIDP中的游戏API.............................................93.2游戏类构成...................................................93.2.1Boxer类的实现.........................................103.2.2GameCanvas类的功能及特点..............................103.2.3Sprite类的功能及特点..................................113.3游戏角色的处理..............................................113.4游戏中的事件处理............................................123.4.1keyPressed方法.......................................123.4.2keyReleased方法......................................13Boxing"手机游戏开发制作第4章"PocketBoxing"手机游戏开发制作..........................14
-IV-
4.1游戏编程....................................................144.2格斗类手机游戏实例..........................................144.2.1"PocketBoxing"游戏背景介绍及开发环境.........