【VC开源代码栏目提醒】:本文主要为网学会员提供ArmyBugleDlg.cpp,希望对需要ArmyBugleDlg.cpp网友有所帮助,学习一下!
// ArmyBugleDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ArmyBugle.h"
#include "ArmyBugleDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
#define WM_ONTRAY WM_USER+1113
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CArmyBugleDlg dialog
CArmyBugleDlg::CArmyBugleDlg(CWnd* pParent /*=NULL*/)
: CDialog(CArmyBugleDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CArmyBugleDlg)
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CArmyBugleDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CArmyBugleDlg)
DDX_Control(pDX, IDC_CHAUTORUAN, m_autorun);
DDX_Control(pDX, IDC_CMBMINU, m_minu);
DDX_Control(pDX, IDC_CMBHOUR, m_hour);
DDX_Control(pDX, IDC_EDSOUND, m_sound);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CArmyBugleDlg, CDialog)
//{{AFX_MSG_MAP(CArmyBugleDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BTEXIT, OnExit)
ON_BN_CLICKED(IDC_BTSET, OnSet)
ON_BN_CLICKED(IDC_BTADD, OnAdd)
ON_BN_CLICKED(IDC_CHAUTORUAN, OnSetAutoRun)
ON_MESSAGE(WM_ONTRAY,OnTray)
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CArmyBugleDlg message handlers
BOOL CArmyBugleDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
GetDlgItem(IDC_CMBHOUR)->EnableWindow(FALSE);
GetDlgItem(IDC_CMBMINU)->EnableWindow(FALSE);
GetDlgItem(IDC_EDSOUND)->EnableWindow(FALSE);
NOTIFYICONDATA data;
data.hWnd=m_hWnd;
data.uCallbackMessage=WM_ONTRAY;
data.uFlags=NIF_MESSAGE|NIF_ICON;
data.hIcon=m_hIcon;
data.uID=IDR_MAINFRAME;
Shell_NotifyIcon(NIM_ADD,&data);
for(int i=0;i<24;i++)
{
CString temp;
temp.Format("%02d",i);
m_hour.AddString(temp);
}
for(int p=0;p<60;p++)
{
CString temp;
temp.Format("%02d",p);
m_minu.AddString(temp);
}
char soundbuf[512];
char timebuf[512];
//char buf[128];
//::GetCurrentDirectory(128,buf);
//strpath.Format("%s\\config.ini",buf);
char sysbuf[128];
::GetSystemDirectory(sysbuf,128);
strcat(sysbuf,"\\Media\\Windows 登录音.wav");
//::GetPrivateProfileString("myapp","sound",sysbuf,soundbuf,512,strpath);
//::GetPrivateProfileString("myapp","time","06:04",timebuf,512,strpath);
::GetPrivateProfileString("myapp","sound",sysbuf,soundbuf,512,NULL);
::GetPrivateProfileString("myapp","time","06:04",timebuf,512,NULL);
strtime.Format("%s",timebuf);
strsound.Format("%s",soundbuf);
GetDlgItem(IDC_CMBHOUR)->SetWindowText(strtime.Left(2));
GetDlgItem(IDC_CMBMINU)->SetWindowText(strtime.Right(2));
GetDlgItem(IDC_EDSOUND)->SetWindowText(strsound);
SetTimer(1,10000,NULL);
return TRUE; // return TRUE unless you set the focus to a control
}
void CArmyBugleDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
// if ((nID & 0xFFF0) == IDM_ABOUTBOX)
//{
// CAboutDlg dlgAbout;
// dlgAbout.DoModal();
//}
if(nID==SC_CLOSE)
{
ShowWindow(SW_HIDE);
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CArmyBugleDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CArmyBugleDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CArmyBugleDlg::OnTray(WPARAM wParam,LPARAM lParam)
{
UINT msg=UINT(lParam);
if(msg==WM_LBUTTONDBLCLK)
{
this->ShowWindow(SW_SHOWNOACTIVATE);
}
}
BOOL CArmyBugleDlg::DestroyWindow()
{
NOTIFYICONDATA data;
data.cbSize=sizeof(NOTIFYICONDATA);
data.hWnd=m_hWnd;
data.uID=IDR_MAINFRAME;
Shell_NotifyIcon(NIM_DELETE,&data);
KillTimer(1);
return CDialog::DestroyWindow();
}
void CArmyBugleDlg::OnExit()
{
this->OnCancel();
}
void CArmyBugleDlg::OnSet()
{
CString name;
GetDlgItem(IDC_BTSET)->GetWindowText(name);
if(name=="设置")
{
GetDlgItem(IDC_BTSET)->SetWindowText("保存");
m_hour.EnableWindow();
m_minu.EnableWindow();
m_sound.EnableWindow();
}
else
{
GetDlgItem(IDC_BTSET)->SetWindowText("设置");
m_hour.EnableWindow(FALSE);
m_minu.Enab
上一篇:
ArmyBugle.cpp
下一篇:
扛起年轻化大旗,哈弗F系玩转行业新风潮