【VC开源代码栏目提醒】:网学会员鉴于大家对VC开源代码十分关注,论文会员在此为大家搜集整理了“BMPDLGDLG.CPP”一文,供大家参考学习
// BmpDlgDlg.cpp : implementation file
//
#include "stdafx.h"
#include "BmpDlg.h"
#include "BmpDlgDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CBmpDlgDlg dialog
CBmpDlgDlg::CBmpDlgDlg(CWnd* pParent /*=NULL*/)
: CBitmapDialog(CBmpDlgDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CBmpDlgDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CBmpDlgDlg::DoDataExchange(CDataExchange* pDX)
{
CBitmapDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CBmpDlgDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CBmpDlgDlg, CBitmapDialog)
//{{AFX_MSG_MAP(CBmpDlgDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_Center, OnCenter)
ON_BN_CLICKED(IDC_Stretch, OnStretch)
ON_BN_CLICKED(IDC_Tile, OnTile)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBmpDlgDlg message handlers
BOOL CBmpDlgDlg::OnInitDialog()
{
CBitmapDialog::OnInitDialog();
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
SetBitmap(IDB_DlgBackground);
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CBmpDlgDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CBitmapDialog::OnPaint();
}
}
HCURSOR CBmpDlgDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CBmpDlgDlg::OnCenter()
{
// m_nType is a protected member of CBitmapDialog
m_nType = CBitmapDialog::BITMAP_CENTER;
// force the background to repaint
Invalidate();
}
void CBmpDlgDlg::OnStretch()
{
// m_nType is a protected member of CBitmapDialog
m_nType = CBitmapDialog::BITMAP_STRETCH;
// force the background to repaint
Invalidate();
}
void CBmpDlgDlg::OnTile()
{
// m_nType is a protected member of CBitmapDialog
m_nType = CBitmapDialog::BITMAP_TILE;
// force the background to repaint
Invalidate();
}