【VC开源代码栏目提醒】:网学会员在VC开源代码频道为大家收集整理了EventThreadSynDLG.cpp提供大家参考,希望对大家有所帮助!
// EventThreadSynDlg.cpp : implementation file
//
#include "stdafx.h"
#include "EventThreadSyn.h"
#include "EventThreadSynDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
CEvent g_Event; //事件对象
char g_str[] = "how to use the CEvent synchronization classes";
UINT ThreadFun(LPVOID pParam)
{
WaitForSingleObject(g_Event.m_hObject, INFINITE); //无限期等待
//获取主窗口指针
CWnd* pMainWnd = AfxGetMainWnd();
if(NULL == pParam)
{
//如果参数为空,提示错误
AfxMessageBox("参数传递出错,线程终止!", MB_OK|MB_ICONERROR);
AfxEndThread(2);
}
//强制转换类型
char* pString = (char*)pParam;
//将小写字母转换为大写字母
while(*pString)
{
if(*pString >= 'a' && *pString <= 'z')
{
*pString -= 32;
}
pString++;
}
//字符串转换完成,设置事件对象变成有信号状态
g_Event.SetEvent();
return 0;
}
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEventThreadSynDlg dialog
CEventThreadSynDlg::CEventThreadSynDlg(CWnd* pParent /*=NULL*/)
: CDialog(CEventThreadSynDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CEventThreadSynDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CEventThreadSynDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEventThreadSynDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEventThreadSynDlg, CDialog)
//{{AFX_MSG_MAP(CEventThreadSynDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_EVENT, OnEvent)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEventThreadSynDlg message handlers
BOOL CEventThreadSynDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// T