【VC开源代码栏目提醒】:网学会员为广大网友收集整理了,Ex16_1ServerDlg.cpp,希望对大家有所帮助!
// Ex16_1ServerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Ex16_1Server.h"
#include "Ex16_1ServerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEx16_1ServerDlg dialog
CEx16_1ServerDlg::CEx16_1ServerDlg(CWnd* pParent /*=NULL*/)
: CDialog(CEx16_1ServerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CEx16_1ServerDlg)
m_nPort = 2350;
m_strRecvClient = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
m_hSocket = NULL;
s=NULL;
ret = 0;
error = 0;
}
void CEx16_1ServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CEx16_1ServerDlg)
DDX_Text(pDX, IDC_PORT, m_nPort);
DDX_Text(pDX, IDC_EDIT_RECV, m_strRecvClient);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEx16_1ServerDlg, CDialog)
//{{AFX_MSG_MAP(CEx16_1ServerDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_DESTROY()
ON_BN_CLICKED(IDC_RECV, OnRecv)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEx16_1ServerDlg message handlers
BOOL CEx16_1ServerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
StartUp();
// CString str;
// str+=char(8);
// AfxMessageBox(str);
return TRUE; // return TRUE unless you set the focus to a control
}
void CEx16_1ServerDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEx16_1ServerDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEx16_1ServerDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CEx16_1ServerDlg::OnOK()
{
// TODO: Add extra validation here
if(m_hSocket != NULL){
closesocket(m_hSocket);
m_hSocket = NULL;
}
if(m_hSocket == NULL){
m_hSocket = socket(AF_INET, SOCK_STREAM,0);
ASSERT(m_hSocket != NULL);
}
UpdateData();
m_addr.sin_family = AF_INET;
m_addr.sin_addr.S_un.S_addr = INADDR_ANY;//任何IP地址
m_addr.sin_port = htons(m_nPort);
ret = bind(m_hSocket, (LPSOCKADDR)&m_addr, sizeof(m_addr));
if(ret == SOCKET_ERROR){
TRACE("Bind Error: %d \n", (error = WSAGetLastError()));
return ;
}
AfxMessageBox("服务器已启动!");
ret = listen(m_hSocket, 2);
if(ret == SOCKET_ERROR){
TRACE("Listen Error: %d \n", (error = WSAGetLastError()));
return ;
}
s = accept(m_hSocket, NULL, NULL);
if(s == SOCKET_ERROR){
TRACE("Accept Error: %d \n", (error = WSAGetLastError()));
return ;
}
char buff[256];
ret = recv(s, buff, 256, 0);
if(ret == 0 || ret == SOCKET_ERROR ){
TRACE("Recv data error: %d\n", WSAGetLastError());
return ;
}
char* name = NULL;
char* pass = NULL;
int len = 0;
len = buff[0];
name = new char[len + 1];
for(int i = 0; i < len; i++)
name[i] = buff[i+1];
int len2 = buff[len + 1];
pass = new char[len2 + 1];
for(i = 0; i < len2; i++)
pass[i] = buff[i + 2 + len];
pass[len2] = '\0';
name[len] = '\0';
CString str;
if(strcmp(name, "ware") != 0){
str = _T("用户名不正确!");
TRACE(_T("用户名不正确!\n"));
}
else{
if(strcmp(pass, "11111") != 0){
str = _T("用户密码不正确!");
TRACE(_T("用户密码不正确!\n"));
}
}
if(str.IsEmpty())
str = _T("登陆成功!");
char* buf = str.GetBuffer(0);
ret = send(s, buf, str.GetLength(), 0);
if(ret != str.GetLength()){
TRACE("Send data error: %d\n", WSAGetLastError());
return ;
}
delete [] name;
delete [] pass;
}
void CEx16_1ServerDlg::StartUp()
{
WSADATA wsaData;
WORD version = MAKEWORD(1, 0);
int ret = WSAStartup(version, &wsaData);
if(ret != 0)
TRACE("Initilize Error!\n");
}
void CEx16_1ServerDlg::CleanUp()
{
if (WSACleanup() != 0){
TRACE("UnInitilize Error:%d\n", WSAGetLastError());
}
}
void CEx16_1ServerDlg::OnDestroy() //用classwizard添加
{
CDialog::OnDestroy();
// TODO: Add your message handler code here
CleanUp();
}
void CEx16_1ServerDlg::OnCancel()
{
// TODO: Add extra cleanup here
if(m_hSocket != NULL){
closesocket(m_hSocket);
m_hSocket = NULL;
}
CDialog::OnCancel();
}
void CEx16_1
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