【VC开源代码栏目提醒】:本文主要为网学会员提供WZDLOGO.CPP,希望对需要WZDLOGO.CPP网友有所帮助,学习一下!
// WzdLogo.cpp : implementation file
//
#include "stdafx.h"
#include "WzdLogo.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CWzdLogo
CWzdLogo::CWzdLogo()
{
}
CWzdLogo::~CWzdLogo()
{
}
BEGIN_MESSAGE_MAP(CWzdLogo, CWnd)
//{{AFX_MSG_MAP(CWzdLogo)
ON_WM_PAINT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CWzdLogo message handlers
void CWzdLogo::OnPaint()
{
CPaintDC dc(this); // device context for painting
// get bitmap colors
CPalette *pOldPal = dc.SelectPalette(m_bitmap.GetPalette(),FALSE);
dc.RealizePalette();
// get device context to select bitmap into
CDC dcComp;
dcComp.CreateCompatibleDC(&dc);
dcComp.SelectObject(&m_bitmap);
// draw bitmap
dc.BitBlt(0,0,m_bitmap.m_Width,m_bitmap.m_Height, &dcComp, 0,0,SRCCOPY);
// reselect old palette
dc.SelectPalette(pOldPal,FALSE);
}
void CWzdLogo::CreateBX(CWnd *pWnd, UINT nBitmapID, UINT nChildID )
{
m_bitmap.LoadBitmapEx(nBitmapID,TRUE);
CRect rect(0,0,0,0);
Create(NULL,_T(""),WS_CHILD|WS_VISIBLE,rect,pWnd,nChildID);
}
void CWzdLogo::MoveLogo( int nWidth, int nHeight )
{
MoveWindow(nWidth-m_bitmap.m_Width,0,m_bitmap.m_Width,nHeight);
}