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// xDialog.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "xDialog.h"
#include "xDialogDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CXDialogApp
BEGIN_MESSAGE_MAP(CXDialogApp, CWinApp)
//{{AFX_MSG_MAP(CXDialogApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CXDialogApp construction
CXDialogApp::CXDialogApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CXDialogApp object
CXDialogApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CXDialogApp initialization
// Function name : RegisterActiveX
// Description : Call to register ActiveX control
// Return type : BOOL
// Argument : LPCTSTR lpszActiveXFileName
BOOL RegisterActiveX(LPCTSTR lpszActiveXFileName, LPCTSTR lpszFRegister = _T("DllRegisterServer"))
{
static char BASED_CODE szFilter[] = "ActiveX Controls (*.ocx)|*.ocx||";
HINSTANCE hInstance = NULL;
CString sAXFileName(lpszActiveXFileName);
do
{
if ((hInstance = LoadLibrary(sAXFileName)) == NULL)
{
TRACE(_T("Last error: 0x%08X"), GetLastError());
CString warning;
warning.Format(_T("Load library ""%s"" failed."), sAXFileName);
AfxMessageBox(warning);
CFileDialog fd(TRUE, NULL, sAXFileName, NULL, szFilter , NULL);
if (fd.DoModal() == IDOK)
sAXFileName = fd.GetPathName();
else
break;
}
else
{
FARPROC lpDllEntryPoint = GetProcAddress(hInstance, lpszFRegister);
if (lpDllEntryPoint != NULL)
{
(*lpDllEntryPoint)();
return TRUE;
}
else
{
FreeLibrary(hInstance);
hInstance = NULL;
}
}
} while (hInstance == NULL);
return FALSE;
}
BOOL CXDialogApp::InitInstance()
{
AfxEnableControlContainer();
RegisterActiveX(_T("xFloorWnd.ocx"));
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CXDialogDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dis
missed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}