第 8 章_PHP 面向对象的程序设计
1.面向对象的概述 .......................................................................................................................................................................... 2 2.构造方法和析构方法 .................................................................................................................................................................. 2 3.封装性 .......................................................................................................................................................................................... 3 对成员属性封装使用的魔术方法:__set()、__get()、__isset()、__unset() ...................................................................... 3 4.继承性 .......................................................................................................................................................................................... 4 5.常见的关键字和魔术方法 .......................................................................................................................................................... 5 Final 关键字 ............................................................................................................................................................................ 5 Static 关键字 ........................................................................................................................................................................... 5 Const 关键字........................................................................................................................................................................... 6 单态设计模式: ..................................................................................................................................................................... 6 Clone 魔术方法 ...................................................................................................................................................................... 7 __toString()魔术方法.............................................................................................................................................................. 7 __call()魔术方法..................................................................................................................................................................... 8 __autoload()魔术方法............................................................................................................................................................. 8 对象串行化 ............................................................................................................................................................................. 8 __sleep()和__wakeup()魔术方法 ..............................................................................
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