摘 要
Flash是美国的Macromedia公司推出的优秀软件。它是一种交互式动画设计工具,用它可以将音乐,声效,动画以及富有新意的界面融合在一起,以制作出高品质的动态效果。
Flash使用矢量图形和流式播放技术。与位图图形不同的是,矢量图形可以任意缩放尺寸而不影响图形的质量;流式播放技术使得动画可以边播放边下载,从而缓解了网页浏览者焦急等待的情绪。使所出作品最大程度支持网络传输。
Flash通过使用关键帧和图符使得所生成的动画(.swf)文件非常小,几K字节的动画文件已经可以实现许多令人心动的动画效果,用在课件设计上不仅可以使课件更加生动,而且小巧玲珑上传、下载迅速,使得课件便于网上交流。
Flash把音乐,动画,声效,交互方式融合在一起,越来越多的人已经把Flash作为课件动画设计的主要工具,并且创作出了许多令人叹为观止的动画课件(电影)效果。而且在Flash 8.0的版本中早已经可以支持MP3的音乐格式,这使得加入音乐的动画文件也能保持小巧的'身材'。
Flash强大的动画编辑功能使得设计者可以随心所欲地设计出高品质的动画,通过ACTION和FS COMMAND可以实现交互性,使Flash具有更大的设计自由度,另外,它与当今最流行的课件设计工具Director配合默契,可以制作出优秀的幼儿多媒体课件。
Flash 8.0 的出现更是使Flash在面向对象开发方面达到了一个前所未有的令人唏嘘的高度。类、包、继承、封装、丰富的组件、项目管理、版本控制,这些以往只能在专业的面向对象的应用程序集成快速开发环境中才能见到的东西已经统统的在Flash中得到了贯彻。
本文介绍了Flash动画制作中最基础的知识以及在flash 8.0软件环境下制作FLASH的应用方法,并通过制作FLASH动画《一声问候》向大家展示出FLASH动画的特色。
关键字: FLASH软件;动画;场景;FLASH场景动画
ABSTRACT
People and emerge a person to grow better the person's courage and the process from the bad person.The novel performance method results in mind pound at, leaving the impression that can't obliterate to the people, thus moving the people, with the body the corpus thoughts now, letting person have awakening.
At manufacture in I used a great deal of action to repair, purpose is to not let.The fla document lane of too greatly;Still have me the beginning of present view part of to manufactured the fan to turn to move, make the appearance even have the movement, this also makes up the appearance middleman thing to hold still the blemish of the immobility more exactly;While create this fan, I used two fans to set against to call, an is a fan, the another is the shadow of the fan, the fan turns to move, the shadow also comes after to turn to move, making that original narrow and small room even have the stereoscopic feeling thus, this is also a very small exaltation that is that work.Moreover and betwixt of still have two more creative places in the creations, an is the gun battle condition, another is story host Mr. takes the bullet after hit by bullet of condition, let you even can feel Fla
sh strong place.
This text introduced the Flash animation manufacture in the most basal knowledge and process and some related applied methodses of the creation FLASH field view animation under 8.0 software environments of the flash 8.0, and pass to create one FLASH field view animation toward everyone to display the special features of a FLASH animation.
Keywords: Software of Flash; Animation; Orange perfame; A view
目 录
1.系统概述..................................................................1
1.1Flash动画阶段..................................................................1
1.1.1Flash 现状..................................................................1
1.1.2Flash 发展趋势............................................................1
2.FLASH动画制作中最基础的知识....................................2
2.1 动画的基本理论..................................................................2
2.2 FLASH 8.0的工作环境.........................................................2
2.2.1 工作区域......................................................2
2.2.2 舞台............................................................2
2.2.3 场景............................................................3
2.2.4 时间轴窗口...................................................3
2.3 工具面板...............................................................3
2.4 符号和实体............................................................4
3 FLASH动画的设计制作过程............................................................4
3.1 FLASH动画的设计思路............................................................4
3.2 FLASH动画的详细制作过程............................................................5
3.2.1 flash动画影片黑边的制作............................................................5
3.2.2 手机移动以及星星围绕手机移动动画的制作7
3.2.3 文字的淡入淡出效果制作.............................................11
3.2.4 滤镜模糊效果制作......................................................13
3.2.5 手机移动动画制作......................................................15
3.2.6 手机拍照效果制作......................................................17
3.2.7 黑屏效果以及文字、元件若隐若现效果制作 .....................19
3.2.8 遮罩效果制作............................................................21
4 软件测试..................................................................24
4.1软件测试的目的及意义...............................................................24
4.1.1软件测试的目的..................................................................24
4.2软件通过的测试发现的问题.........................................................24
4.3解决软件测试发现的问题.............................................25
4.4测试结论..................................................................26
参考文献....
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